Hedge Maze

Hedge Maze
12 Attack Iron based weapons [12 Complexity; Landmine]; 12 confounding Veil [12 complexity]; lasts a month [4 complexity]; has a Warning attached [2 complexity]; 4 Armor [8 complexity]
Creates an Iron Thorn (tangling vines that lash out at Fae and laced with iron thorns) maze on the Never-never side of Nick’s house. The Maze Maneuver slows down and makes foes take time (and get attacked) until they meet or beat the complexity with like movement maneuvers (usually Athletics). Each round they fail to advance by a shift they are assaulted. Spirit Element Construct for dispelling purposes
Total Complexity: 38
Prep Time: 4 scenes

Hedge Maze

Loose Threads Rakuras